| Berserker Helmet | Secret | Berserker / Helmet | 5000 Gold | 10 Eclipse Godstone, 10 Black Sun Amber, 10 Chakra Fragment | Nearby ally defeats grant +3% Crit Chance, max 20% | Crit DPS and Berserker-focused carries |
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| Berserker Chestplate | Secret | Berserker / Body | 5000 Gold | 10 Eclipse Godstone, 10 Black Sun Amber, 10 Chakra Fragment | Nearby ally defeats grant +3% Crit Chance, max 20% | Crit DPS paired with Devil Sword |
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| Berserker Legs | Secret | Berserker / Shoes | 5000 Gold | 10 Eclipse Godstone, 10 Black Sun Amber, 10 Chakra Fragment | Nearby ally defeats grant +3% Crit Chance, max 20% | Full Berserker 3/3 crit builds |
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| Dragon Slayer | Secret | Dragon Slayer / Weapon | 5000 Gold | 8 Eclipse Godstone, 15 Black Sun Amber, 8 Chakra Fragment | Every 10% HP lost grants +2% DMG and -1% Cooldown | Pure DPS, tanks, Infinite Mode, and low-HP scaling units |
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| Monarch Daggers | Secret | Monarch / Weapon | 5000 Gold | 10 Eclipse Godstone, 10 Chakra Fragment, 10 King's Haki Residue | Awakens Woo (Shadow) | Only craft after committing to Woo (Shadow) |
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| Puppeteer Hair | Mythic | Puppeteer / Head | 2500 Gold | 15 Fuin Script Paper, 25 Limitbreak Obsidian, 10 Beastblood Catalyst | CRT 3% > 4.5%, RNG 10% > 15%, ACC 6% > 8% | Aizen/Puppeteer tank and long-run setups |
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| Puppeteer Pants | Mythic | Puppeteer / Legs | 2500 Gold | 25 Fuin Script Paper, 10 Limitbreak Obsidian, 15 Beastblood Catalyst | SPD 7% > 9%, DEF 3% > 4.5%, CD -3.5% > -5% | Tanks, hybrid frontliners, and Infinite Mode units |
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| Puppeteer Coat | Mythic | Puppeteer / Body | 2500 Gold | 10 Fuin Script Paper, 15 Limitbreak Obsidian, 25 Beastblood Catalyst | DEF 3% > 4.5%, HP 6% > 8%, DMG 6% > 8% | Durable carries that take hits |
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| Hogyoku | Mythic | Hogyoku / Accessory | 2500 Gold | 15 Fuin Script Paper, 25 Limitbreak Obsidian, 10 Beastblood Catalyst | SPD 7% > 9%, CD -3.5% > -5%, Ability CD -3.5% > -5% | Ability-heavy units and most endgame builds |
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| Devil Amulet | Mythic | Devil Amulet / Amulet | 2500 Gold | 10 Fuin Script Paper, 15 Limitbreak Obsidian, 25 Beastblood Catalyst | HP 6% > 8%, RNG 10% > 15%, Ability CD -3.5% > -5% | Crit setups and general endgame utility |
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| Devil Sword | Mythic | Devil Sword / Weapon | 2500 Gold | 25 Fuin Script Paper, 15 Limitbreak Obsidian, 10 Beastblood Catalyst | CRT 3% > 4.5%, DMG 6% > 8%, CRT DMG 3% > 4.5% | Crit DPS and Berserker builds |
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| Ninja Headband | Legendary | Ninja / Head | 750 Gold | 35 Genjutsu Fog Vial, 50 Stormwake Sailcloth, 15 Stellar Ki Quartz | CRT 1.5% > 3%, RNG 7.5% > 10%, ACC 3.5% > 6% | Mid-game ranged DPS and bridge builds |
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| Ninja Hoodie | Legendary | Ninja / Body | 750 Gold | 50 Genjutsu Fog Vial, 15 Stormwake Sailcloth, 35 Stellar Ki Quartz | DEF 1.5% > 3%, HP 3.5% > 6%, DMG 3.5% > 6% | Mid-game bruisers and survivability |
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| Ninja Shoes | Legendary | Ninja / Legs | 750 Gold | 15 Genjutsu Fog Vial, 35 Stormwake Sailcloth, 50 Stellar Ki Quartz | SPD 4% > 7%, DEF 1.5% > 3%, CD -2% > -3.5% | Cooldown and speed bridge before Mythic gear |
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| Pirate Straw Hat | Epic | Pirate / Head | 500 Gold | 50 Depthglass Bottle, 35 Binding Cloth, 15 Ki Resonant Crystal | CRT 1% > 1.5%, RNG 5% > 7.5%, ACC 2% > 3.5% | Early crit and range support |
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| Pirate Shirt | Epic | Pirate / Body | 500 Gold | 15 Depthglass Bottle, 50 Binding Cloth, 35 Ki Resonant Crystal | DEF 1% > 1.5%, HP 2% > 3.5%, DMG 2% > 3.5% | Early survivability and damage bridge |
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| Pirate Sandals | Epic | Pirate / Legs | 500 Gold | 35 Depthglass Bottle, 15 Binding Cloth, 50 Ki Resonant Crystal | SPD 2% > 4%, DEF 1% > 1.5%, CD -1% > -2% | Early cooldown bridge |
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| Saiyan Hat | Rare | Dragon Gi / Head | 250 Gold | 15 Currentbinder Rope, 50 Zenkai Ore, 35 Shinobi Bone | CRT 0.5% > 1%, RNG 3% > 5%, ACC 1% > 2% | Starter range and crit help |
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| Saiyan Shoes | Rare | Dragon Gi / Legs | 250 Gold | 35 Currentbinder Rope, 15 Zenkai Ore, 50 Shinobi Bone | SPD 1% > 2%, DEF 0.5% > 1%, CD -0.5% > -1% | Starter speed and cooldown help |
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| Saiyan Gi | Rare | Dragon Gi / Body | 250 Gold | 50 Currentbinder Rope, 35 Zenkai Ore, 15 Shinobi Bone | DEF 0.5% > 1%, HP 1% > 2%, DMG 1% > 2% | Starter damage and HP bridge |
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