Farming priority
- Codes first: they can provide rerolls, Gems, Gold, and event resources instantly.
- Gold and income: build Fastwagon or money support before expensive upgrades.
- XP and levels: farm stable story or raid clears rather than failed hard stages.
- Trait resources: save rerolls for units that stay useful after the next progression wall.
- Materials: farm from the evolution or gear table tied to your next target.
Material route table
| Material | Source | Used for |
|---|---|---|
| Eclipse Godstone | GT City Act 9-10 | Gometa, Puppeteer, Monarch Daggers, top Secret evolutions |
| King's Haki Residue | Marine Lobby Act 9-10 | Gometa, Puppeteer, Monarch Daggers |
| Chakra Fragment | Ninja Village Act 9-10 | Gometa, Puppeteer, Monarch Daggers |
| Zeni | GT City Squadron Act 1 | Gometa and Puppeteer requirements |
| Pelli | Marine Lobby Squadron Act 1 | Puppeteer (Transcendent) |
| Headband | Ninja Village Squadron Act 1 | Puppeteer (Transcendent) |
| Primal Core | Quest > Special > Primal Fusion | Gometa (SSJ4) |
| Hogyoku Orb | Katakara Bridge Challenge Act 1 Hard | Puppeteer (Transcendent) |
| Dragon Ball | GT City Raid Act 4 | Shanron / GT City routes |
| Monarch Daggers | Upgrade > Crafting | Woo awakening route |
| Genjutsu Fog Vial | Ninja Village Act 5-6 | Ninja gear and mid-route crafting |
| Fuin Script Paper | Ninja Village Act 7-8 | Mythic gear and Hogyoku-related crafting |
| Apostle Iron | Eclipse (Before) Act 1-2 | Eclipse/Berserker route materials |
| Eclipse Stone | Eclipse (Before) Act 3-4 | Eclipse/Berserker route materials |
| Brand Ash | Eclipse (Before) Act 5-6 | Eclipse/Berserker route materials |
| Moonlit Silver | Eclipse (Before) Act 7-8 | Eclipse/Berserker route materials |
| Black Sun Amber | Eclipse (Before) Act 9-10 | Berserker gear and Eclipse route |
| Behelit | Eclipse (Before) Squadron Act 1 | Berserker route |
| White Behelit | Eclipse (Before) Raid Act 1-4 | Berserker route |
| Dragon Slayer (Evo) | Eclipse (Before) Squadron Act 4 | Berserker route |
| Cavalry Saber | Eclipse (Before) Squadron Act 3 | Eclipse route |
| Sword of Resonance | Eclipse (Before) Squadron Act 4 | Skeleton Knight (Resonance) |
| Baras Eye | New event | Baras (Meteoric Burst) |
| Hunters Cloth | The Hero Hunter Challenge Hard | Garu (Half Monster) |
Build support for farming
| Role | Best setup | Use when | Note |
|---|---|---|---|
| Crit DPS | 3/3 Berserker + Hogyoku + Devil Amulet + Devil Sword | The unit already attacks fast or can crit often | Devil Sword needs consistent crits to keep its damage buff active |
| Pure DPS | 2/3 Shenron/Omega + 1/3 Falcon + Hogyoku + Devil Amulet + Dragon Slayer | The unit deals direct damage without relying on crit or DoT | Dragon Slayer is the safer general-damage weapon |
| DoT | 3/3 Shenron/Omega + Hogyoku + Devil Amulet + Dragon Slayer or Devil Sword | The unit applies bleed, burn, wet, or other damage-over-time effects | Use Dragon Slayer for consistency; use Devil Sword if crit uptime is high |
| Support | 3/3 Falcon or 3/3 Aizen/Puppeteer | The unit contributes buffs, debuffs, utility, or survival | Falcon fits safer supports; Aizen/Puppeteer fits supports that take pressure |
| Tank / Infinite | 3/3 Aizen/Puppeteer + Hogyoku + Devil Amulet + Dragon Slayer | The unit expects to take hits or stay active in long modes | Aizen/Puppeteer scales from incoming hits and long fights |
| Farm | Money Maker Set via Merchant Shop | Fastwagon or dedicated income units | Use economy gear on farm units instead of DPS sets |
FAQ
Frequently Asked Questions
What is the best way to get Gold fast in Anime Squadron?
Use active codes first, then build an economy unit such as Fastwagon and farm stages you can clear reliably.
Should I farm hard stages if I sometimes fail?
No. Consistent clears usually beat failed hard attempts, especially when farming materials over many runs.